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SOTA
Atari 游戏
Atari Games On Atari 2600 Bank Heist
Atari Games On Atari 2600 Bank Heist
评估指标
Score
评测结果
各个模型在此基准测试上的表现结果
Columns
模型名称
Score
Paper Title
Repository
Prior+Duel hs
1004.6
Deep Reinforcement Learning with Double Q-learning
-
Rainbow+SEER
276.6
Improving Computational Efficiency in Visual Reinforcement Learning via Stored Embeddings
-
NoisyNet-Dueling
1318
Noisy Networks for Exploration
-
MuZero (Res2 Adam)
27219.8
Online and Offline Reinforcement Learning by Planning with a Learned Model
-
Best Learner
190.8
The Arcade Learning Environment: An Evaluation Platform for General Agents
-
DNA
1286
DNA: Proximal Policy Optimization with a Dual Network Architecture
-
DDQN (tuned) noop
1030.6
Dueling Network Architectures for Deep Reinforcement Learning
-
Gorila
399.4
Massively Parallel Methods for Deep Reinforcement Learning
-
DQN hs
312.7
Deep Reinforcement Learning with Double Q-learning
-
Duel hs
1129.3
Dueling Network Architectures for Deep Reinforcement Learning
-
POP3D
1212.23
Policy Optimization With Penalized Point Probability Distance: An Alternative To Proximal Policy Optimization
-
DreamerV2
1126
Mastering Atari with Discrete World Models
-
DDQN+Pop-Art noop
1103.3
Learning values across many orders of magnitude
-
SARSA
67.4
-
-
DDQN (tuned) hs
886.0
Deep Reinforcement Learning with Double Q-learning
-
Bootstrapped DQN
1208
Deep Exploration via Bootstrapped DQN
-
Advantage Learning
633.63
Increasing the Action Gap: New Operators for Reinforcement Learning
-
CURL
193.7
CURL: Contrastive Unsupervised Representations for Reinforcement Learning
-
Discrete Latent Space World Model (VQ-VAE)
121.6
Smaller World Models for Reinforcement Learning
-
IQN
1416
Implicit Quantile Networks for Distributional Reinforcement Learning
-
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