HyperAI
HyperAI超神经
首页
资讯
论文
教程
数据集
百科
SOTA
LLM 模型天梯
GPU 天梯
顶会
开源项目
全站搜索
关于
中文
HyperAI
HyperAI超神经
Toggle sidebar
全站搜索…
⌘
K
首页
SOTA
Atari 游戏
Atari Games On Atari 2600 Freeway
Atari Games On Atari 2600 Freeway
评估指标
Score
评测结果
各个模型在此基准测试上的表现结果
Columns
模型名称
Score
Paper Title
Repository
A3C FF (1 day) hs
0.1
Asynchronous Methods for Deep Reinforcement Learning
-
Bootstrapped DQN
33.9
Deep Exploration via Bootstrapped DQN
-
SAC
4.4
Soft Actor-Critic for Discrete Action Settings
-
Duel noop
0.0
Dueling Network Architectures for Deep Reinforcement Learning
-
Duel hs
0.2
Dueling Network Architectures for Deep Reinforcement Learning
-
A3C FF hs
0.1
Asynchronous Methods for Deep Reinforcement Learning
-
Intrinsic Reward Agent
32.8
Large-Scale Study of Curiosity-Driven Learning
-
POP3D
21.21
Policy Optimization With Penalized Point Probability Distance: An Alternative To Proximal Policy Optimization
-
Gorila
10.2
Massively Parallel Methods for Deep Reinforcement Learning
-
Discrete Latent Space World Model (VQ-VAE)
29
Smaller World Models for Reinforcement Learning
-
Go-Explore
34
First return, then explore
-
Prior hs
28.9
Prioritized Experience Replay
-
DQN-PixelCNN
31.7
Count-Based Exploration with Neural Density Models
-
Ape-X
33.7
Distributed Prioritized Experience Replay
-
DDQN+Pop-Art noop
33.4
Learning values across many orders of magnitude
-
Sarsa-φ-EB
0.0
Count-Based Exploration in Feature Space for Reinforcement Learning
-
ES FF (1 hour) noop
31.0
Evolution Strategies as a Scalable Alternative to Reinforcement Learning
-
Advantage Learning
31.72
Increasing the Action Gap: New Operators for Reinforcement Learning
-
R2D2
32.5
Recurrent Experience Replay in Distributed Reinforcement Learning
-
Best Baseline
22.5
The Arcade Learning Environment: An Evaluation Platform for General Agents
-
0 of 59 row(s) selected.
Previous
Next
Atari Games On Atari 2600 Freeway | SOTA | HyperAI超神经