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SOTA
Atari 游戏
Atari Games On Atari 2600 Time Pilot
Atari Games On Atari 2600 Time Pilot
评估指标
Score
评测结果
各个模型在此基准测试上的表现结果
Columns
模型名称
Score
Paper Title
Repository
Advantage Learning
8969.12
Increasing the Action Gap: New Operators for Reinforcement Learning
-
A3C FF hs
12679.0
Asynchronous Methods for Deep Reinforcement Learning
-
Best Learner
3741.2
The Arcade Learning Environment: An Evaluation Platform for General Agents
-
GDI-I3
216770
Generalized Data Distribution Iteration
-
NoisyNet-Dueling
17301
Noisy Networks for Exploration
-
DDQN (tuned) noop
8339.0
Dueling Network Architectures for Deep Reinforcement Learning
-
Duel noop
11666.0
Dueling Network Architectures for Deep Reinforcement Learning
-
POP3D
3770.33
Policy Optimization With Penalized Point Probability Distance: An Alternative To Proximal Policy Optimization
-
Nature DQN
5947.0
Human level control through deep reinforcement learning
QR-DQN-1
10345
Distributional Reinforcement Learning with Quantile Regression
-
DNA
12774
DNA: Proximal Policy Optimization with a Dual Network Architecture
-
Rational DQN Average
17632
Adaptive Rational Activations to Boost Deep Reinforcement Learning
-
MuZero
476763.90
Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model
-
UCT
63854.5
The Arcade Learning Environment: An Evaluation Platform for General Agents
-
ES FF (1 hour) noop
4970.0
Evolution Strategies as a Scalable Alternative to Reinforcement Learning
-
IDVQ + DRSC + XNES
4600
Playing Atari with Six Neurons
-
Bootstrapped DQN
9079.4
Deep Exploration via Bootstrapped DQN
-
R2D2
445377.3
Recurrent Experience Replay in Distributed Reinforcement Learning
-
DDQN+Pop-Art noop
4870.0
Learning values across many orders of magnitude
-
CGP
12040
Evolving simple programs for playing Atari games
-
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